10,000 Hours . 25/11/08

Today’s Design Thinking workshop came from Christine Blaney and her work on Wordspace, an interactive learning wall for Key Stage 1 children in schools.

We as designers are constantly on a tightrope between order and chaos

This project was very similar to my placement work at my undergraduate degree of Interactive Multimedia & Design. It was my job, along with two other placement students, to create interactive learning files in Flash for use on an interactive whiteboard. Pupils would be able to move elements around and play with learning games. Although ours was made strictly for a teaching aid, it was interesting to see that Christine’s was purely about the visual and fun.

I thought it was interesting that she said, “We as designers are constantly on a tightrope between order and chaos.” This can be said about a client’s needs and delivering the work; taking scatty ideas and crafting them to deliver the piece they wanted, if not more.

Christine also mentioned the 10,000 hours worth of effort needed to become top of your game. Something Chris Murphy recently said to me in a tutorial about.

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Who I Am

A Masters student of Multidisciplinary Design, whose passion for creating is a little on the scary side.

What I Do

I build creative web standard websites...

...design them...

...then launch them.

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